first released 31 January 2000 close

Gun=Vali=Mass

This is a shooter game that you operate the universe fighter from bird's-eye viewpoint.

How to Play

game screen

By clicking "START", you can start this game. By dragging mouse cursor on a green square frame, you can operate a red universe fighter.

This universe fighter is equipped with 2 kinds of weapons. One is shot that is discharged to the front automatically. Another is the photon torpedo that pursues an enemy. By putting mouse cursor to a big enemy you can discharge this photon torpedo. By separate mouse cursor from the enemy at first and putting again you can discharge this torpedo to the same enemy.
You are unable to discharge this photon torpedo to a small enemy. While you are touching enemies with mouse cursor you are unable to operate this fighter.

Shoot down enemies, while avoiding the enemy's bullets of pink color. The number by which a score is multiplied is shown in the upper part of the screen. Each time you shoot down a small enemy, this number will increase 0.1 each. And, the point that multiplied basis point by this number will be added to your score. The maximum value of this number is 20.0. If your fighter hit to the enemy's bullets, this number will return to 1.0.

This fighter is equipped with the function that repairs oneself automatically.
The durability of this fighter is shown with the meter of an oblong. According to the quantity of this durability, this meter will change width and color.
If your fighter hit to the enemy's bullets, this fighter will be decreased 40% of all the durabilities. But, the durability of this fighter will recover each a little. If the durability of your fighter ran out this game will be over.

Very big enemy appears at the end of the stage. When you defeat this enemy this stage will complete. And, the next stage will begin. The durability of enemies will increase in the next stage. Also, the speed of enemy's bullets will become fast.

Your fighter does not collide with enemies.
Your fighter is not equipped with a power up function.

Configuration

You can set up effect sound and background, by clicking 2 icons before you start this game.
S.E.ONAll the effect sound are output.
Shot OFFThe shot sound of the fighter is not output.
S.E.MuteAll the effect sound are not output.
S.ColonyThe background is a space colony.
AsteroidThe background is asteroids.

Point table

The point which enters when enemies are shot down, whenever the number by which a score is multiplied became high whenever you go to the next stage will become high.
Small enemy fighterNumber that is multiplied * Stage number * 10
Big enemy fighterNumber that is multiplied * Stage number * 100
Very big enemy boss fighterNumber that is multiplied * Stage number * 1000

Note

If a speed of operation is unstable at bluxxun Contact or BS Contact, please check the box on the left of "Run full speed (use all CPU resources)" in the General tab of Preferences.

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